<!-- // JavaScript to interpolate random images into a page. 
var ic = 27; // Number of alternative images 
var xoxo = new Array(ic); 
// Array to hold filenames 
xoxo[0] = "/images/logoAcura.jpg";
xoxo[1] = "/images/logoAudi.jpg";
xoxo[2] = "/images/logoBenz.jpg";
xoxo[3] = "/images/logoBmw.jpg";
xoxo[4] = "/images/logoBMW1.jpg";
xoxo[5] = "/images/logoCad.jpg";
xoxo[6] = "/images/logoChevyTruck.jpg";
xoxo[7] = "/images/logoViper.jpg";
xoxo[8] = "/images/logoToyotaTruck.jpg";
xoxo[9] = "/images/logoToyota.jpg";
xoxo[10] = "/images/logoCorvette.jpg";
xoxo[11] = "/images/logoCorvette1.jpg";
xoxo[12] = "/images/logoElantra.jpg";
xoxo[13] = "/images/logoFocus.jpg";
xoxo[14] = "/images/logoHonda.jpg";
xoxo[15] = "/images/logoHummer.jpg";
xoxo[16] = "/images/logoJag.jpg";
xoxo[17] = "/images/logoJeep1.jpg";
xoxo[18] = "/images/logoJeep2.jpg";
xoxo[19] = "/images/logoJeep3.jpg";
xoxo[20] = "/images/logoLexus.jpg";
xoxo[21] = "/images/logoMini.jpg";
xoxo[22] = "/images/logoMustang.jpg";
xoxo[23] = "/images/logoNissan.jpg";
xoxo[24] = "/images/logoRedCar1.jpg";
xoxo[25] = "/images/logoRedCar2.jpg";
xoxo[26] = "/images/logoSubaru.jpg";
function pickRandom(range) 
{ 
  if (Math.random) 
     return Math.round(Math.random() * (range-1)); 
  else 
  { 
    var now = new Date(); 
    return (now.getTime() / 1000) % range; 
  } 
} 
// Write out an IMG tag, using a randomly-chosen image name. 
//var choice = pickRandom(ic);
//<IMG SRC="'+xoxo[choice] 
// --> </script>

